
To create a physics-based game using p5.js or Unity that incorporates realistic motion, such as a bouncing ball or slingshot mechanic.
To implement principles of physics, such as gravity, friction, and velocity, to create a realistic gaming experience.
To provide students with hands-on experience in designing and developing interactive games that showcase their understanding of physics concepts.
Research and analyze various physics-based games to understand the mechanics and design principles involved.
Design the game concept, including the game environment, characters, and gameplay mechanics.
Implement realistic motion using p5.js or Unity, incorporating physics concepts like acceleration, momentum, and collision detection.
Test and debug the game to ensure smooth gameplay and realistic physics simulation.
Present the final game project, highlighting the physics principles used and the development process.