
The objective of this project is to design and develop a virtual reality-based campus tour system that enables prospective students and visitors to explore college infrastructure remotely. The system aims to enhance engagement, improve accessibility, and provide real-time navigation assistance using immersive VR technology.
Conduct research on VR development platforms such as Unity and Unreal Engine.
Study VR hardware compatibility including Oculus and Google Cardboard.
Design a 3D model of the campus using Blender or similar modeling tools.
Capture 360-degree images and videos of campus facilities.
Develop interactive navigation controls for movement within the virtual campus.
Integrate information pop-ups for departments, labs, libraries, and hostels.
Implement a search feature for locating specific buildings or services.
Add voice-guided navigation support.
Optimize performance for smooth rendering and reduced latency.
Conduct usability testing with students and faculty members.
Collect feedback and refine UI/UX design.
Deploy the application for desktop and mobile VR platforms.
Prepare technical documentation including architecture diagrams and workflow.