
This project aims to create a VR-based soft skills and interview training simulator that allows students to practice communication, presentation, and interview scenarios in a realistic virtual environment. The system enhances confidence, reduces anxiety, and provides performance analytics for improvement.
Study behavioral training methodologies.
Design realistic interview room environments.
Develop AI-driven virtual interviewer avatars.
Implement speech recognition for user responses.
Integrate emotion and voice tone analysis features.
Create multiple scenario types including HR and technical interviews.
Implement scoring and feedback mechanisms.
Add body language tracking using VR controllers.
Optimize immersive interaction performance.
Conduct trial sessions with students.
Collect feedback and analyze improvement metrics.
Prepare final system documentation and training evaluation report.